###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_Keysym The SDL keysym structure, used in key events. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h) ## Syntax ```c typedef struct SDL_Keysym { SDL_Scancode scancode; /**< SDL physical key code - see SDL_Scancode for details */ SDL_Keycode sym; /**< SDL virtual key code - see SDL_Keycode for details */ SDL_Keymod mod; /**< current key modifiers */ Uint16 unused; } SDL_Keysym; ``` ## Remarks If you are looking for translated character input, see the [SDL_EVENT_TEXT_INPUT](SDL_EVENT_TEXT_INPUT) event. ## Version This struct is available since SDL 3.0.0. ## See Also - [SDL_Scancode](SDL_Scancode) - [SDL_Keycode](SDL_Keycode) ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryKeyboard](CategoryKeyboard)