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(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_MouseMotionEvent

Mouse motion event structure (event.motion.*)

Header File

Defined in <SDL3/SDL_events.h>

Syntax

typedef struct SDL_MouseMotionEvent
{
    SDL_EventType type; /**< SDL_EVENT_MOUSE_MOTION */
    Uint32 reserved;
    Uint64 timestamp;   /**< In nanoseconds, populated using SDL_GetTicksNS() */
    SDL_WindowID windowID; /**< The window with mouse focus, if any */
    SDL_MouseID which;  /**< The mouse instance id or SDL_TOUCH_MOUSEID */
    SDL_MouseButtonFlags state;       /**< The current button state */
    float x;            /**< X coordinate, relative to window */
    float y;            /**< Y coordinate, relative to window */
    float xrel;         /**< The relative motion in the X direction */
    float yrel;         /**< The relative motion in the Y direction */
} SDL_MouseMotionEvent;

Version

This struct is available since SDL 3.1.3.


CategoryAPI, CategoryAPIStruct, CategoryEvents


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