SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Release a frame.


int SDL_ReleaseVideoCaptureFrame(SDL_VideoCaptureDevice *device, SDL_VideoCaptureFrame *frame);

Function Parameters

device opened video capture device
frame frame pointer.

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


Let the back-end re-use the internal buffer for video capture.

All acquired frames should be released before closing the device.


This function is available since SDL 3.0.0.


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