SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Draw a series of connected lines on the current rendering target at subpixel precision.


int SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

Function Parameters

renderer The renderer which should draw multiple lines.
points The points along the lines
count The number of points, drawing count-1 lines

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function is available since SDL 3.0.0.


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