###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_RendererInfo Information on the capabilities of a render driver or context. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c typedef struct SDL_RendererInfo { const char *name; /**< The name of the renderer */ int num_texture_formats; /**< The number of available texture formats */ const SDL_PixelFormatEnum *texture_formats; /**< The available texture formats */ } SDL_RendererInfo; ``` ## Version This struct is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryRender](CategoryRender)