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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Set the colorspace used by a surface.

Header File

Defined in <SDL3/SDL_surface.h>


int SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace);

Function Parameters

SDL_Surface * surface the SDL_Surface structure to update.
SDL_Colorspace colorspace an SDL_ColorSpace value describing the surface colorspace.

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations.


This function is available since SDL 3.0.0.

See Also

CategoryAPI, CategoryAPIFunction, CategorySurface

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