SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Set a window's mouse grab mode.


int SDL_SetWindowMouseGrab(SDL_Window *window, SDL_bool grabbed);

Function Parameters

window The window for which the mouse grab mode should be set.
grabbed This is SDL_TRUE to grab mouse, and SDL_FALSE to release.

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


Mouse grab confines the mouse cursor to the window.


This function is available since SDL 3.0.0.


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