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Set a callback for every Windows message, run before TranslateMessage().
void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
callback | The SDL_WindowsMessageHook function to call. |
userdata | a pointer to pass to every iteration of callback |
The callback may modify the message, and should return SDL_TRUE if the message should continue to be processed, or SDL_FALSE to prevent further processing.
This function is available since SDL 3.0.0.
CategoryAPI, CategorySystem, CategoryDraft