Perform a stretched pixel copy from one surface to another.
Defined in <SDL3/SDL_surface.h>
bool SDL_StretchSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
SDL_Surface * | src | the SDL_Surface structure to be copied from. |
const SDL_Rect * | srcrect | the SDL_Rect structure representing the rectangle to be copied, may not be NULL. |
SDL_Surface * | dst | the SDL_Surface structure that is the blit target. |
const SDL_Rect * | dstrect | the SDL_Rect structure representing the target rectangle in the destination surface, may not be NULL. |
SDL_ScaleMode | scaleMode | the SDL_ScaleMode to be used. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
Only one thread should be using the src
and dst
surfaces at any given time.
This function is available since SDL 3.4.0.