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Revision 3 as of 2009-11-24 22:11:15
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Editor: SheenaSmith
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Revision 4 as of 2009-11-25 07:08:05
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Editor: SheenaSmith
Comment: content changed
Deletions are marked like this. Additions are marked like this.
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||'''windowID'''||???the type of the window / the ID of the window to destroy???|| ||'''windowID'''||the window associated with the renderer to be freed||

SDL_DestroyRenderer

Use this function to destroy the rendering context for a window and free associated textures.

Syntax

void SDL_DestroyRenderer(SDL_WindowID windowID)

Function Parameters

windowID

the window associated with the renderer to be freed

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_DestroyRenderer (last edited 2011-02-16 23:57:31 by SheenaSmith)

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