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You can add useful comments here ''You can add useful comments here''

SDL_DestroyRenderer

Use this function to destroy the rendering context for a window and free associated textures.

Syntax

void SDL_DestroyRenderer(SDL_WindowID windowID)

Function Parameters

windowID

the window associated with the renderer to be freed

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_DestroyRenderer (last edited 2011-02-16 23:57:31 by SheenaSmith)

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