Wiki Page Content

Revision 2 as of 2009-11-24 21:54:14

Clear message

SDL_DestroyRenderer

Use this function to destroy the rendering context for a window and free associated textures.

Syntax

void SDL_DestroyRenderer(SDL_WindowID windowID)

Function Parameters

windowID

the window to destroy

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit