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Revision 3 as of 2009-11-24 22:11:15

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SDL_DestroyRenderer

Use this function to destroy the rendering context for a window and free associated textures.

Syntax

void SDL_DestroyRenderer(SDL_WindowID windowID)

Function Parameters

windowID

???the type of the window / the ID of the window to destroy???

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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