Get the swap interval for the current OpenGL context.
Defined in <SDL3/SDL_video.h>
bool SDL_GL_GetSwapInterval(int *interval);
int * | interval | output interval value. 0 if there is no vertical retrace synchronization, 1 if the buffer swap is synchronized with the vertical retrace, and -1 if late swaps happen immediately instead of waiting for the next retrace. |
(bool) Returns true on success or false on failure; call SDL_GetError() for more information.
If the system can't determine the swap interval, or there isn't a valid current context, this function will set *interval to 0 as a safe default.
This function should only be called on the main thread.
This function is available since SDL 3.1.3.