Get the default cursor.
Defined in <SDL3/SDL_mouse.h>
void); SDL_Cursor * SDL_GetDefaultCursor(
(SDL_Cursor *) Returns the default cursor on success or NULL on failuree; call SDL_GetError() for more information.
You do not have to call SDL_DestroyCursor() on the return value, but it is safe to do so.
This function is available since SDL 3.1.3.