Get the renderer associated with a window.
Defined in <SDL3/SDL_render.h>
SDL_Renderer * SDL_GetRenderer(SDL_Window *window);
SDL_Window * | window | the window to query. |
(SDL_Renderer *) Returns the rendering context on success or NULL on failure; call SDL_GetError() for more information.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.