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SDL Wiki

SDL_RenderDrawPointF

Draw a point on the current rendering target at subpixel precision.

Syntax

int SDL_RenderDrawPointF(SDL_Renderer * renderer,
                         float x, float y);

Function Parameters

renderer

The renderer which should draw a point.

x

The x coordinate of the point.

y

The y coordinate of the point.

Return Value

Return 0 on success, or -1 on error


CategoryAPI, CategoryRender


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