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SDL Wiki


Draw some number of rectangles on the current rendering target at subpixel precision.


int SDL_RenderDrawRectsF(SDL_Renderer * renderer,
                         const SDL_FRect * rects,
                         int count);

Function Parameters


The renderer which should draw multiple rectangles.


A pointer to an array of destination rectangles.


The number of rectangles.

Return Value

Return 0 on success, or -1 on error

CategoryAPI, CategoryRender

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