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SDL Wiki


Set the clipping rectangle for a surface.


SDL_bool SDL_SetClipRect(SDL_Surface * surface,
                         const SDL_Rect * rect);

Function Parameters


the SDL_Surface structure to be clipped


the SDL_Rect structure representing the clipping rectangle, or NULL to disable clipping

Return Value

Returns SDL_TRUE if the rectangle intersects the surface, otherwise SDL_FALSE and blits will be completely clipped.


When surface is the destination of a blit, only the area within the clip rectangle is drawn into.

Note that blits are automatically clipped to the edges of the source and destination surfaces.


CategoryAPI, CategorySurface

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