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Revision 14 as of 2011-04-25 21:00:19
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Editor: SheenaSmith
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Revision 15 as of 2011-04-25 21:22:14
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Editor: SheenaSmith
Comment: minor change
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int SDL_EventFilter(void* userdata, int SDL_YourEventFilter(void* userdata,

DRAFT

SDL_SetEventFilter

Use this function to set up a filter to process all events before they change internal state and are posted to the internal event queue.

Syntax

void SDL_SetEventFilter(SDL_EventFilter filter,
                        void*           userdata)

Function Parameters

filter

a function that gets called when an event happens; see Remarks for details

userdata

a pointer to the event queue to filter

Code Examples

You can add your code example here

Remarks

The filter function has the following form:

  • int SDL_YourEventFilter(void*      userdata,
                        SDL_Event* event)

where YourEventFilter is the name of your function, userdata is is what was passed as userdata to SDL_SetEventFilter() and event is the event that triggered the callback.

If the filter returns 1, then the event will be added to the internal queue. If it returns 0, then the event will be dropped from the queue, but the internal state will still be updated. This allows selective filtering of dynamically arriving events.

/!\ Be very careful of what you do in the event filter function, as it may run in a different thread!

There is one caveat when dealing with the SDL_QUITEVENT event type. The event filter is only called when the window manager desires to close the application window. If the event filter returns 1, then the window will be closed, otherwise the window will remain open if possible.

If the quit event is generated by an interrupt signal, it will bypass the internal queue and be delivered to the application at the next event poll.

green

*Note: Events pushed onto the queue with SDL_PushEvent() or SDL_PeepEvents() do not get passed through the event filter.*


CategoryAPI, CategoryEvents

None: SDL_SetEventFilter (last edited 2017-08-11 17:54:24 by Sam Lantinga)

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