== Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_WinRTGetFSPathUNICODE = Retrieve a WinRT defined path on the local file system. == Syntax == const wchar_t * SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); == Function Parameters == {| |'''pathType''' |the type of path to retrieve, one of [[SDL_WinRT_Path]] |} == Return Value == Returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if the path is not available for any reason; call [[SDL_GetError]]() for more information. == Remarks == Not all paths are available on all versions of Windows. This is especially true on Windows Phone. Check the documentation for the given [[SDL_WinRT_Path]] for more information on which path types are supported where. Documentation on most app-specific path types on WinRT can be found on MSDN, at the URL: https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx == Version == This function is available since SDL 2.0.3. == Related Functions == :[[SDL_WinRTGetFSPathUTF8]] ---- [[CategoryAPI]], [[CategorySystem]], [[CategoryDraft]]