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Application entry points | SDL_main.h |
Initialization and Shutdown | SDL_init.h |
Configuration Variables | SDL_hints.h |
Object Properties | SDL_properties.h |
Error Handling | SDL_error.h |
Log Handling | SDL_log.h |
Assertions | SDL_assert.h |
Querying SDL Version | SDL_version.h |
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Event Handling | SDL_events.h |
Keyboard Support | SDL_keyboard.h |
Keyboard Keycodes | SDL_keycode.h |
Keyboard Scancodes | SDL_scancode.h |
Mouse Support | SDL_mouse.h |
Joystick Support | SDL_joystick.h |
Gamepad Support | SDL_gamepad.h |
Touch Support | SDL_touch.h |
Pen Support | SDL_pen.h |
Sensors | SDL_sensor.h |
HIDAPI | SDL_hidapi.h |
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Force Feedback Support | SDL_haptic.h |
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Audio Playback, Recording, and Mixing | SDL_audio.h |
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3D Rendering and GPU Compute | SDL_gpu.h |
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Thread Management | SDL_thread.h |
Thread Synchronization Primitives | SDL_mutex.h |
Atomic Operations | SDL_atomic.h |
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Timer Support | SDL_timer.h |
Date and Time | SDL_time.h |
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Filesystem Access | SDL_filesystem.h |
Storage Abstraction | SDL_storage.h |
I/O Streams | SDL_iostream.h |
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Platform Detection | SDL_platform.h |
CPU Feature Detection | SDL_cpuinfo.h |
Byte Order and Byte Swapping | SDL_endian.h |
Bit Manipulation | SDL_bits.h |
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Shared Object/DLL Management | SDL_loadso.h |
Power Management Status | SDL_power.h |
Message Boxes | SDL_messagebox.h |
File Dialogs | SDL_dialog.h |
Locale Info | SDL_locale.h |
Platform-specific Functionality | SDL_system.h |
Standard Library Functionality | SDL_stdinc.h |
GUIDs | SDL_guid.h |
Miscellaneous | SDL_misc.h |