SDL_AudioDeviceConnected
Use this function to see if an audio device is currently connected.
Syntax
int SDL_AudioDeviceConnected(SDL_AudioDeviceID dev)
Function Parameters
dev |
the ID of an audio device previously opened with SDL_OpenAudioDevice() |
Should SDL_AudioDeviceID be specifically mentioned like a struct would be although it is a typedef? It has no page.
Return Value
Returns 1 if the audio device is still functioning, 0 if not, or a negative error code on failure;call SDL_GetError() for more information.
Code Examples
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Remarks
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