DRAFT |
SDL_GetAudioDeviceStatus
Use this function to get the current audio state of an audio device.
Syntax
SDL_audiostatus SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev)
Function Parameters
dev |
the ID of the an audio device previously opened with [[SDL_OpenAudioDevice]]() |
Should SDL_AudioDeviceID be specifically mentioned like a struct would be although it is a typedef? It has no page.
Return Value
Returns the status of the specified audio device which may be one of the following:
SDL_AUDIO_STOPPED |
SDL_AUDIO_PLAYING |
SDL_AUDIO_PAUSED |
Code Examples
You can add your code example here
Remarks
You can add useful comments here

