SDL_SetWindowGrab

Use this function to set a window's input grab mode.

Syntax

void SDL_SetWindowGrab(SDL_Window* window,
                       SDL_bool    grabbed)

Function Parameters

window

the window to change

grabbed

SDL_TRUE to grab input, SDL_FALSE to release input

Code Examples

You can add your code example here

Remarks

When input is grabbed the mouse is confined to the window.


CategoryAPI, CategoryVideo

SDL_SetWindowGrab (last edited 2011-07-02 00:28:35 by SheenaSmith)

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