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Size: 10132
Comment: edits w/ Sam
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← Revision 53 as of 2020-01-13 13:44:18 ⇥
Size: 6496
Comment: Add Sensors category
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| Deletions are marked like this. | Additions are marked like this. |
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| ||<tablewidth="100%"style="color: rgb(255, 0, 0); text-align: center;">DRAFT || | |
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| = SDL 1.3 API by Category = | = SDL 2.0 API by Category = |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryInit|Initialization & Shutdown]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL.h|SDL.h]] || ||[[CategoryError|Error Handling]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_error.h|SDL_error.h]] || ||[[CategoryVersion|Querying SDL Version]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_version.h|SDL_version.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryInit|Initialization and Shutdown]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL.h|SDL.h]] || ||[[CategoryHints|Configuration Variables]]||[[http://hg.libsdl.org/SDL/file/default/include/SDL_hints.h|SDL_hints.h]]|| ||[[CategoryError|Error Handling]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_error.h|SDL_error.h]] || ||[[CategoryLog|Log Handling]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_log.h|SDL_log.h]] || ||[[CategoryAssertions|Assertions]]||[[http://hg.libsdl.org/SDL/file/default/include/SDL_assert.h|SDL_assert.h]]|| ||[[CategoryVersion|Querying SDL Version]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_version.h|SDL_version.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryVideo|Display Management, Window Management and Rendering]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_video.h|SDL_video.h]] || ||[[CategoryPixels|Pixel Formats and Conversion Routines]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_pixels.h|SDL_pixels.h]] || ||[[CategoryRect|Rectangle Functions]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_rect.h|SDL_rect.h]] || ||[[CategorySurface|Surface Creation and Simple Drawing]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_surface.h|SDL_surface.h]] || ||[[CategorySWM|Platform-specific Window Management]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_syswm.h|SDL_syswm.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryVideo|Display and Window Management]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_video.h|SDL_video.h]] || ||[[CategoryRender|2D Accelerated Rendering]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_render.h|SDL_render.h]] || ||[[CategoryPixels|Pixel Formats and Conversion Routines]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_pixels.h|SDL_pixels.h]] || ||[[CategoryRect|Rectangle Functions]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_rect.h|SDL_rect.h]] || ||[[CategorySurface|Surface Creation and Simple Drawing]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_surface.h|SDL_surface.h]] || ||[[CategorySWM|Platform-specific Window Management]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_syswm.h|SDL_syswm.h]] || ||[[CategoryClipboard|Clipboard Handling]]||[[http://hg.libsdl.org/SDL/file/default/include/SDL_clipboard.h|SDL_clipboard.h]]|| ||[[CategoryVulkan|Vulkan Support]]||[[http://hg.libsdl.org/SDL/file/default/include/SDL_vulkan.h|SDL_vulkan.h]]|| |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryEvents|Event Handling]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_events.h|SDL_events.h]] || ||[[CategoryKeyboard|Keyboard Support]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_keyboard.h|SDL_keyboard.h]] || ||[[CategoryMouse|Mouse Support]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_mouse.h|SDL_mouse.h]] || ||[[CategoryJoystick|Joystick Support]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_joystick.h|SDL_joystick.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryEvents|Event Handling]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_events.h|SDL_events.h]] || ||[[CategoryKeyboard|Keyboard Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_keyboard.h|SDL_keyboard.h]]<<BR>>[[http://hg.libsdl.org/SDL/file/default/include/SDL_keycode.h|SDL_keycode.h]]<<BR>>[[http://hg.libsdl.org/SDL/file/default/include/SDL_scancode.h|SDL_scancode.h]]|| ||[[CategoryMouse|Mouse Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_mouse.h|SDL_mouse.h]] || ||[[CategoryJoystick|Joystick Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_joystick.h|SDL_joystick.h]] || ||[[CategoryGameController|Game Controller Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_gamecontroller.h|SDL_gamecontroller.h]] || ||[[CategorySensor|Sensors]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_sensor.h|SDL_sensor.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryForceFeedback|Force Feedback Support]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_haptic.h|SDL_haptic.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryForceFeedback|Force Feedback Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_haptic.h|SDL_haptic.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryAudio|Audio Device Management, Playing and Recording]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_audio.h|SDL_audio.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryAudio|Audio Device Management, Playing and Recording]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_audio.h|SDL_audio.h]] || |
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| == File I/O Abstraction == | == Threads == |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryIO|File I/O Abstraction]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_rwops.h|SDL_rwops.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryThread|Thread Management]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_thread.h|SDL_thread.h]] || ||[[CategoryMutex|Thread Synchronization Primitives]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_mutex.h|SDL_mutex.h]] || ||[[CategoryAtomic|Atomic Operations]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_atomic.h|SDL_atomic.h]] || == Timers == ||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryTimer|Timer Support]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_timer.h|SDL_timer.h]] || == File Abstraction == ||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryFilesystem|Filesystem Paths]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_filesystem.h|SDL_filesystem.h]] || ||[[CategoryIO|File I/O Abstraction]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_rwops.h|SDL_rwops.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategorySharedObject|Shared Object Loading and Function Lookup]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_loadso.h|SDL_loadso.h]] || == Threads == ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryThread|Thread Management]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_thread.h|SDL_thread.h]] || ||[[CategoryMutex|Thread Synchronization Primitives]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_mutex.h|SDL_mutex.h]] || ||[[CategoryAtomic|Atomic Operations for 32 and 64 Bit Values]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_atomic.h|SDL_atomic.h]] || == Timers == ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryTimer|Timer Support]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_timer.h|SDL_timer.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategorySharedObject|Shared Object Loading and Function Lookup]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_loadso.h|SDL_loadso.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryPlatform|Platform Detection]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_platform.h|SDL_platform.h]] || ||[[CategoryCPU|CPU Feature Detection]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_cpuinfo.h|SDL_cpuinfo.h]] || ||[[CategoryEndian|Byte Order and Byte Swapping]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_endian.h|SDL_endian.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryPlatform|Platform Detection]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_platform.h|SDL_platform.h]] || ||[[CategoryCPU|CPU Feature Detection]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_cpuinfo.h|SDL_cpuinfo.h]] || ||[[CategoryEndian|Byte Order and Byte Swapping]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_endian.h|SDL_endian.h]] || ||[[CategoryBits|Bit Manipulation]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_bits.h|SDL_bits.h]] || |
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| ||<tablewidth="100%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryPower|Power Management Status]] ||[[http://hg.libsdl.org/SDL/file/68dfd6df47da/include/SDL_power.h|SDL_power.h]] || |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategoryPower|Power Management Status]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_power.h|SDL_power.h]] || |
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| ---- ---- ---- <<Color2(green,Temp Section to be moved)>> |
== Additional Functionality == |
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| Introductory Information by Category <<Color2(green,I think we decided this introductory information belongs on this page but I have a note that it should be on the Category``Header pages. Where would you like it?)>> <<Anchor(InitI)>>'''Introduction to Initialization''' __General__<<BR>> Functions in this category are used to set up SDL 1.3 for use and generally have global effects in your program. __Initialization__<<BR>> To begin using SDL in your program [[SDL_Init]]() must be called to initialize subsystems and enable use of other SDL funcions. * The [[#Timers|Event Handling]], [[#File I/O Abstraction|File I/O]], and [[#Threads|Threading]] subsystems are initialized by default. To initialize other subsystems you must specifically call them. Multiple subsystems may be or'd together. . ''Example:'' {{{SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO);}}} . Initializes the 3 default subsystems and the [[#Video|Video]] and [[#Audio|Audio]] subsystems. __Shut Down__<<BR>> [[SDL_Quit]]() should be called before an SDL application exits to shut down all subsystems, including the default ones. * It is not necessary to specify individual subsystems when using [[SDL_Quit]](). It will automatically shut down all active subsystems. __Version__<<BR>> These functions are used to collect or display information about the version of SDL that is currently being used by the program. . The version number consists of three segments (X.Y.Z) * X = Major Version, which increments with massive changes, additions, and enhancements * Y = Minor Version, which increments with backwards-compatible changes to the major revision * Z = Patchlevel, which increments with fixes to the minor revision<<BR>> ''Example:'' 1.3.0 There are four (4) macros <<Color2(green,Create a link to a resource that describes macros)>> that apply to this header. * [[SDL_VERSION]] * This macro gathers information from SDL_MAJOR_VERSION, SDL_MINOR_VERSION, AND SDL_PATCHLEVEL (#defines) and fills the structure [[SDL_version]] with that information. * [[SDL_version#Related_Minor_Macros|SDL_VERSIONNUM]] * A minor macro that converts version numbers into a numeric value. * [[SDL_version#Related_Minor_Macros|SDL_COMPILEDVERSION]] * A minor macro that produces the current SDL version number (major.minor.patchlevel) * [[SDL_version#Related_Minor_Macros|SDL_VERSION_ATLEAST]] * A minor macro that confirms whether a program was compiled with a version no older than the specified version. <<Anchor(VideoI)>>'''Introduction to Video''' <<Anchor(InputI)>>'''Introduction to Input''' <<Anchor(FFI)>>'''Introduction to Force Feedback''' The SDL Haptic subsystem allows you to control haptic (force feedback) devices. The basic usage is as follows: 1. Initialize the Subsystem (SDL_INIT_HAPTIC) 1. Open a Haptic Device a. [[SDL_HapticOpen]]() to open from index a. [[SDL_HapticOpenFromJoystick]]() to open from an existing joystick 1. Create an effect ([[SDL_HapticEffect]]) <<Color2(green,= typedef union - page? no link?)>> 1. Upload the effect with [[SDL_HapticNewEffect]]() 1. Run the effect with [[SDL_HapticRunEffect]]() 1. (optional) Free the effect with [[SDL_HapticDestroyEffect]]() 1. Close the haptic device with [[SDL_HapticClose]]() Code Example: {{{#!highlight cpp int test_haptic( SDL_Joystick * joystick ) { SDL_Haptic *haptic; SDL_HapticEffect effect; int effect_id; // Open the device haptic = SDL_HapticOpenFromJoystick( joystick ); if (haptic == NULL) return -1; // Most likely joystick isn't haptic // See if it can do sine waves if ((SDL_HapticQuery(haptic) & SDL_HAPTIC_SINE)==0) { SDL_HapticClose(haptic); // No sine effect return -1; } // Create the effect memset( &effect, 0, sizeof(SDL_HapticEffect) ); // 0 is safe default effect.type = SDL_HAPTIC_SINE; effect.periodic.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates effect.periodic.direction.dir[0] = 18000; // Force comes from south effect.periodic.period = 1000; // 1000 ms effect.periodic.magnitude = 20000; // 20000/32767 strength effect.periodic.length = 5000; // 5 seconds long effect.periodic.attack_length = 1000; // Takes 1 second to get max strength effect.periodic.fade_length = 1000; // Takes 1 second to fade away // Upload the effect effect_id = SDL_HapticNewEffect( haptic, &effect ); // Test the effect SDL_HapticRunEffect( haptic, effect_id, 1 ); SDL_Delay( 5000); // Wait for the effect to finish // We destroy the effect, although closing the device also does this SDL_HapticDestroyEffect( haptic, effect_id ); // Close the device SDL_HapticClose(haptic); return 0; // Success } }}} <<Anchor(AudioI)>>'''Introduction to Audio''' <<Anchor(I/OI)>>'''Introduction to File I/O Abstraction''' <<Anchor(SOSI)>>'''Introduction to Shared Object Support''' <<Anchor(ThreadsI)>>'''Introduction to Threads''' <<Anchor(TimersI)>>'''Introduction to Timers''' <<Anchor(CPUI)>>'''Introduction to CPU Feature Detection''' <<Anchor(PowerI)>>'''Introduction to Power Management''' <<Anchor(EndianI)>>'''Introduction to Endian Independence (Byte Order and Byte Swapping)''' |
||<tablewidth="100%"width="75%">'''View information and functions related to...'''||'''View the header'''|| ||[[CategorySystem|Platform-specific Functionality]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_system.h|SDL_system.h]] || ||[[CategoryStandard|Standard Library Functionality]] ||[[http://hg.libsdl.org/SDL/file/default/include/SDL_stdinc.h|SDL_stdinc.h]] || |
SDL 2.0 API by Category
Contents
Basics
View information and functions related to... |
View the header |
Video
View information and functions related to... |
View the header |
Input Events
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View the header |
Force Feedback
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View the header |
Audio
View information and functions related to... |
View the header |
Threads
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View the header |
Timers
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View the header |
File Abstraction
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View the header |
Shared Object Support
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View the header |
Platform and CPU Information
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View the header |
Power Management
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View the header |
Additional Functionality
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View the header |
