|
Size: 2448
Comment:
|
← Revision 15 as of 2021-01-04 12:08:38 ⇥
Size: 3394
Comment: Updated links of SDL 1.2 articles: The GP2x PDA, Animation in SDL: OpenGL, Animation in SDL: Hardware Surfaces
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 2: | Line 2: |
| <<TableOfContents()>> | |
| Line 3: | Line 4: |
| <<TableOfContents(3)>> | == SDL 2.0 == * Georgik - Useful software engineering tips . [[http://georgik.rocks/tag/sdl2/|Articles about SDL2 for Android NDK and Gradle 4|target="blank"]] |
| Line 5: | Line 8: |
| == SDL 1.3 == [insert links here] |
If you know of an article about SDL 2.0 that should be linked here please let us know either using ''Feedback'' above or email us at <<MailTo(ANTI SPAM wiki AT libsdl DOT org)>>. Thanks! |
| Line 10: | Line 12: |
| . [[http://www.freesoftwaremagazine.com/articles/linux_pdas|The GP2x PDA]] | . [[http://www.freesoftwaremagazine.com/articles/linux_pdas|The GP2x PDA|target="blank"]] ([[https://web.archive.org/web/20181114065653/http://freesoftwaremagazine.com/articles/linux_pdas/|Archive]]) |
| Line 12: | Line 14: |
| . [[http://slashdot.org/askslashdot/01/04/03/1747256.shtml|Game Programming w/ the Simple Direcmedia Layer?]] | . [[http://slashdot.org/askslashdot/01/04/03/1747256.shtml|Game Programming w/ the Simple Directmedia Layer?|target="blank"]] |
| Line 14: | Line 16: |
| . [[http://linuxdevcenter.com/pub/a/linux/2003/10/23/sdl_anim.html|Animation in SDL: OpenGL]] | . [[http://linuxdevcenter.com/pub/a/linux/2003/10/23/sdl_anim.html|Animation in SDL: OpenGL|target="blank"]] ([[https://web.archive.org/web/20180103014310/http://linuxdevcenter.com/pub/a/linux/2003/10/23/sdl_anim.html|Archive]]) |
| Line 16: | Line 18: |
| . [[http://linuxdevcenter.com/pub/a/linux/2003/08/07/sdl_anim.html|Animation in SDL: Hardware Surfaces]] | . [[http://linuxdevcenter.com/pub/a/linux/2003/08/07/sdl_anim.html|Animation in SDL: Hardware Surfaces|target="blank"]] ([[https://web.archive.org/web/20180103014309/http://linuxdevcenter.com/pub/a/linux/2003/08/07/sdl_anim.html|Archive]]) |
| Line 18: | Line 20: |
| . [[http://linuxdevcenter.com/pub/a/linux/2003/05/15/sdl_anim.html|Animation in SDL]] | . [[http://linuxdevcenter.com/pub/a/linux/2003/05/15/sdl_anim.html|Animation in SDL|target="blank"]] |
| Line 20: | Line 22: |
| . [[http://gameprogrammer.com/sdl.html|Why Use SDL?]] | . [[http://gameprogrammer.com/sdl.html|Why Use SDL?|target="blank"]] |
| Line 22: | Line 24: |
| . [[http://www.osnews.com/story/1549|Interview with Bill Kendrick of NewBreedSoftware]] | . [[http://www.osnews.com/story/1549|Interview with Bill Kendrick of NewBreedSoftware|target="blank"]] |
| Line 24: | Line 26: |
| . [[http://www.osnews.com/story/1518|Interview with Michael Speck of LGames]] | . [[http://www.osnews.com/story/1518|Interview with Michael Speck of LGames|target="blank"]] |
| Line 26: | Line 28: |
| . [[http://www.pyrogon.com/about/diary/2_26_2002.php|The Whys and Hows of Porting Software]] | . [[http://www.pyrogon.com/about/diary/2_26_2002.php|The Whys and Hows of Porting Software|target="blank"]] |
| Line 28: | Line 30: |
| . [[http://www.gamedev.net/reference/programming/features/sdl2/|The Simple DirectMedia Layer from a Win32 Perspective, Part 2: SDL Video]] | . [[http://www.gamedev.net/reference/programming/features/sdl2/|The Simple DirectMedia Layer from a Win32 Perspective, Part 2: SDL Video|target="blank"]] ([[https://web.archive.org/web/20101205151944/http://www.gamedev.net/reference/programming/features/sdl2/|Archive]]) |
| Line 30: | Line 32: |
| . [[http://www.gamedev.net/reference/programming/features/sdl1/|The Simple DirectMedia Layer from a Win32 Perspective, Part 1: Setting Up Your System for SDL]] * !GameDev.net - December 2001 . [[http://www.gamedev.net/reference/programming/features/sdl1/|The Simple DirectMedia Layer from a Win32 Perspective, Part 1: Setting Up Your System for SDL]] |
. [[http://www.gamedev.net/reference/programming/features/sdl1/|The Simple DirectMedia Layer from a Win32 Perspective, Part 1: Setting Up Your System for SDL|target="blank"]] ([[https://web.archive.org/web/20100212123942/http://www.gamedev.net/reference/programming/features/sdl1|Archive]]) |
| Line 34: | Line 34: |
| . [[http://linuxdevcenter.com/pub/a/linux/2001/09/21/sdl.html|SDL: The DirectX Alternative]] | . [[http://linuxdevcenter.com/pub/a/linux/2001/09/21/sdl.html|SDL: The DirectX Alternative|target="blank"]] |
| Line 36: | Line 36: |
| . [[http://developers.slashdot.org/article.pl?sid=01/08/18/1537234|Sam Lantinga Slings Some Answers]] | . [[http://developers.slashdot.org/article.pl?sid=01/08/18/1537234|Sam Lantinga Slings Some Answers|target="blank"]] |
| Line 38: | Line 38: |
| . [[http://news.slashdot.org/article.pl?sid=01/08/10/1736243|Ask Sam Lantinga About SDL On PS2 And More]] | . [[http://news.slashdot.org/article.pl?sid=01/08/10/1736243|Ask Sam Lantinga About SDL On PS2 And More|target="blank"]] |
| Line 40: | Line 40: |
| . [[http://www15.big.or.jp/~yamamori/sun/tech-linux-2/index_e.html|How to make CD-Rom Bootable SDL Game]] | . [[http://www15.big.or.jp/~yamamori/sun/tech-linux-2/index_e.html|How to make CD-Rom Bootable SDL Game|target="blank"]] |
| Line 42: | Line 42: |
| . [[http://www.megastep.org/SDL/|Programmer des jeux sous Linux avec SDL]] | . [[http://www.megastep.org/SDL/|Programmer des jeux sous Linux avec SDL|target="blank"]] |
Articles Related to SDL
Contents
SDL 2.0
- Georgik - Useful software engineering tips
If you know of an article about SDL 2.0 that should be linked here please let us know either using Feedback above or email us at <ANTI SPAM wiki AT libsdl DOT org>. Thanks!
SDL 1.2
- Free Software Magazine - May 2006
- Ask Slashdot - April 2004
- O'Reilly Network - October 2003
- O'Reilly Network - August 2003
- O'Reilly Network - May 2003
GameProgrammer.com - August 2002
- OSNews - August 2002
- OSNews - August 2002
- Pyrogon Developer Diary - February 2002
GameDev.net - December 2001
GameDev.net - December 2001
- O'Reilly Network - September 2001
- Ask Slashdot - August 2001
- Ask Slashdot - August 2001
- TECH Linux - October 2000
- Planète Linux - Feb. 2000
