Audio device event structure (event.adevice.*)
Defined in SDL_events.h
typedef struct SDL_AudioDeviceEvent
{/**< SDL_AUDIODEVICEADDED, or SDL_AUDIODEVICEREMOVED */
Uint32 type; /**< In milliseconds, populated using SDL_GetTicks() */
Uint32 timestamp; /**< The audio device index for the ADDED event (valid until next SDL_GetNumAudioDevices() call), SDL_AudioDeviceID for the REMOVED event */
Uint32 which; /**< zero if an output device, non-zero if a capture device. */
Uint8 iscapture;
Uint8 padding1;
Uint8 padding2;
Uint8 padding3; } SDL_AudioDeviceEvent;