SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GameControllerGetVendor

Get the USB vendor ID of an opened controller, if available.

Syntax

Uint16 SDL_GameControllerGetVendor(SDL_GameController *gamecontroller);

Function Parameters

gamecontroller the game controller object to query.

Return Value

Return the USB vendor ID, or zero if unavailable.

Remarks

If the vendor ID isn't available this function returns 0.

Version

This function is available since SDL 2.0.6.


CategoryAPI


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.