Get a human-readable name for a key.
Defined in SDL_keyboard.h
const char* SDL_GetKeyName(SDL_Keycode key);
SDL_Keycode | key | the desired SDL_Keycode to query. |
(const char *) Returns a pointer to a UTF-8 string that stays valid at least until the next call to this function. If you need it around any longer, you must copy it. If the key doesn't have a name, this function returns an empty string ("").
See SDL_Scancode and SDL_Keycode for details.
This function is available since SDL 2.0.0.