Get RGB values from a pixel in the specified format.
Defined in SDL_pixels.h
void SDL_GetRGB(Uint32 pixel,
const SDL_PixelFormat * format,
Uint8 * r, Uint8 * g, Uint8 * b);
Uint32 | pixel | a pixel value. |
const SDL_PixelFormat * | format | an SDL_PixelFormat structure describing the format of the pixel. |
Uint8 * | r | a pointer filled in with the red component. |
Uint8 * | g | a pointer filled in with the green component. |
Uint8 * | b | a pointer filled in with the blue component. |
This function uses the entire 8-bit [0..255] range when converting color components from pixel formats with less than 8-bits per RGB component (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
This function is available since SDL 2.0.0.