Get a human-readable name for a scancode.
const char* SDL_GetScancodeName(SDL_Scancode scancode);
|scancode||the desired SDL_Scancode to query|
Returns a pointer to the name for the scancode. If the scancode doesn't have a name this function returns an empty string ("").
See SDL_Scancode for details.
Warning: The returned name is by design not stable across platforms, e.g. the name for
SDL_SCANCODE_LGUI is "Left GUI" under Linux but "Left Windows" under Microsoft Windows, and some scancodes like
SDL_SCANCODE_NONUSBACKSLASH don't have any name at all. There are even scancodes that share names, e.g.
SDL_SCANCODE_RETURN2 (both called "Return"). This function is therefore unsuitable for creating a stable cross-platform two-way mapping between strings and scancodes.
This function is available since SDL 2.0.0.