A variable that overrides the automatic controller type detection
Defined in SDL_hints.h
#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE"
The variable should be comma separated entries, in the form: VID/PID=type
The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd
The type should be one of: Xbox360 XboxOne PS3 PS4 PS5 SwitchPro
This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)