SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_HINT_GAMECONTROLLERTYPE

A variable that overrides the automatic controller type detection

Header File

Defined in SDL_hints.h

Syntax

#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE"

Remarks

The variable should be comma separated entries, in the form: VID/PID=type

The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd

The type should be one of: Xbox360 XboxOne PS3 PS4 PS5 SwitchPro

This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)


CategoryAPI, CategoryAPIMacro, CategoryHints


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.