Get the instance ID of an opened joystick.
Defined in SDL_joystick.h
SDL_JoystickID SDL_JoystickInstanceID(SDL_Joystick *joystick);
SDL_Joystick * | joystick | an SDL_Joystick structure containing joystick information. |
(SDL_JoystickID) Returns the instance ID of the specified joystick on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.