Update a joystick's LED color.
Defined in SDL_joystick.h
int SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
SDL_Joystick * | joystick | The joystick to update. |
Uint8 | red | The intensity of the red LED. |
Uint8 | green | The intensity of the green LED. |
Uint8 | blue | The intensity of the blue LED. |
(int) Returns 0 on success, -1 if this joystick does not have a modifiable LED.
An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.
This function is available since SDL 2.0.14.