Set the player index of an opened joystick.
Defined in SDL_joystick.h
void SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index);
SDL_Joystick * | joystick | the SDL_Joystick obtained from SDL_JoystickOpen(). |
int | player_index | Player index to assign to this joystick, or -1 to clear the player index and turn off player LEDs. |
This function is available since SDL 2.0.12.