Get the drawing scale for the current target.
Defined in SDL_render.h
void SDL_RenderGetScale(SDL_Renderer * renderer,
float *scaleX, float *scaleY);
SDL_Renderer * | renderer | the renderer from which drawing scale should be queried. |
float * | scaleX | a pointer filled in with the horizontal scaling factor. |
float * | scaleY | a pointer filled in with the vertical scaling factor. |
This function is available since SDL 2.0.0.