Toggle VSync of the given renderer.
Defined in SDL_render.h
int SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync);
SDL_Renderer * | renderer | The renderer to toggle. |
int | vsync | 1 for on, 0 for off. All other values are reserved. |
(int) Returns a 0 int on success, or non-zero on failure.
This function is available since SDL 2.0.18.