The different sensors defined by SDL.
Defined in SDL_sensor.h
typedef enum SDL_SensorType
{1, /**< Returned for an invalid sensor */
SDL_SENSOR_INVALID = -/**< Unknown sensor type */
SDL_SENSOR_UNKNOWN, /**< Accelerometer */
SDL_SENSOR_ACCEL, /**< Gyroscope */
SDL_SENSOR_GYRO, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */
SDL_SENSOR_ACCEL_L, /**< Gyroscope for left Joy-Con controller */
SDL_SENSOR_GYRO_L, /**< Accelerometer for right Joy-Con controller */
SDL_SENSOR_ACCEL_R, /**< Gyroscope for right Joy-Con controller */
SDL_SENSOR_GYRO_R } SDL_SensorType;
Additional sensors may be available, using platform dependent semantics.
Here are the additional Android sensors:
https://developer.android.com/reference/android/hardware/SensorEvent.html#values
Accelerometer sensor notes:
The accelerometer returns the current acceleration in SI meters per second squared. This measurement includes the force of gravity, so a device at rest will have an value of SDL_STANDARD_GRAVITY away from the center of the earth, which is a positive Y value.
values[0]
: Acceleration on the x axisvalues[1]
: Acceleration on the y axisvalues[2]
: Acceleration on the z axisFor phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows:
The accelerometer axis data is not changed when the device is rotated.
Gyroscope sensor notes:
The gyroscope returns the current rate of rotation in radians per second. The rotation is positive in the counter-clockwise direction. That is, an observer looking from a positive location on one of the axes would see positive rotation on that axis when it appeared to be rotating counter-clockwise.
values[0]
: Angular speed around the x axis (pitch)values[1]
: Angular speed around the y axis (yaw)values[2]
: Angular speed around the z axis (roll)For phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows:
The gyroscope axis data is not changed when the device is rotated.