Calculate the union of two rectangles with float precision.
Defined in SDL_rect.h
void SDL_UnionFRect(const SDL_FRect * A,
const SDL_FRect * B,
SDL_FRect * result);
const SDL_FRect * | A | an SDL_FRect structure representing the first rectangle. |
const SDL_FRect * | B | an SDL_FRect structure representing the second rectangle. |
SDL_FRect * | result | an SDL_FRect structure filled in with the union of rectangles A and B . |
This function is available since SDL 2.0.22.