Retrieve a WinRT defined path on the local file system.
Defined in SDL_system.h
const wchar_t * SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
SDL_WinRT_Path | pathType | the type of path to retrieve, one of SDL_WinRT_Path. |
(const wchar_t *) Returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if the path is not available for any reason; call SDL_GetError() for more information.
Not all paths are available on all versions of Windows. This is especially true on Windows Phone. Check the documentation for the given SDL_WinRT_Path for more information on which path types are supported where.
Documentation on most app-specific path types on WinRT can be found on MSDN, at the URL:
https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
This function is available since SDL 2.0.3.