Initialize and launch an SDL/WinRT application.
Defined in SDL_main.h
int SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
SDL_main_func | mainFunction | the SDL app's C-style main(), an SDL_main_func. |
void * | reserved | reserved for future use; should be NULL. |
(int) Returns 0 on success or -1 on failure; call SDL_GetError() to retrieve more information on the failure.
This function is available since SDL 2.0.3.