SDL Wiki
(This function is part of SDL_image, a separate library from SDL.)


Load an animation from an SDL_RWops.


IMG_Animation * IMG_LoadAnimation_RW(SDL_RWops *src, int freesrc);

Function Parameters

src an SDL_RWops that data will be read from.
freesrc non-zero to close/free the SDL_RWops before returning, zero to leave it open.

Return Value

Returns a new IMG_Animation, or NULL on error.


If freesrc is non-zero, the RWops will be closed before returning, whether this function succeeds or not. SDL_image reads everything it needs from the RWops during this call in any case.

When done with the returned animation, the app should dispose of it with a call to IMG_FreeAnimation().


This function is available since SDL_image 2.6.0.


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