Load a LBM image directly.
Defined in <SDL_image.h>
SDL_Surface * IMG_LoadLBM_RW(SDL_RWops *src);
SDL_RWops * | src | an SDL_RWops to load image data from. |
(SDL_Surface *) Returns SDL surface, or NULL on error.
If you know you definitely have a LBM image, you can call this function, which will skip SDL_image's file format detection routines. Generally it's better to use the abstract interfaces; also, there is only an SDL_RWops interface available here.
This function is available since SDL_image 2.0.0.