Start a track in music object.
Defined in <SDL_mixer.h>
int Mix_StartTrack(Mix_Music *music, int track);
Mix_Music * | music | the music object. |
int | track | the track number to play. 0 is the first track. |
(int) Returns 0 if successful, or -1 if failed or isn't implemented.
This only applies to GME music formats.
This function is available since SDL_mixer 2.8.0.