Remove a socket from a set of sockets to be checked for available data.
Defined in <SDL_net.h>
int SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock);
SDLNet_SocketSet | set | the socket set to remove a socket from. |
SDLNet_GenericSocket | sock | the socket to remove from the set. |
(int) Returns the total number of sockets contained in the set (after sock
's removal), or -1 if sock
was not in the set.
Generally you don't want to call this generic function, but rather the specific, inline function that wraps it: SDLNet_TCP_DelSocket() or SDLNet_UDP_DelSocket().
If sock
is NULL, nothing is removed from the set; this lets you query the number of sockets currently contained in the set.
This will return -1 if the socket was not found in the set; in such a case, nothing is removed from the set.
This function is available since SDL_net 2.0.0.