Get the IP address of the remote system associated with the socket.
IPaddress * SDLNet_TCP_GetPeerAddress(TCPsocket sock);
|sock||the socket to query.|
Returns the address information for the socket.
If the socket is a server socket, this function returns NULL.
This returns a pointer to internal memory; you should not modify or free it, and should assume it's only valid until the socket is given to SDLNet_TCP_Close.
This function is available since SDL_net 2.0.0.