Open a client TCP network socket.
Defined in <SDL_net.h>
TCPsocket SDLNet_TCP_OpenClient(IPaddress *ip);
IPaddress * | ip | The address to open a connection to. |
(TCPsocket) Returns the newly created socket, or NULL if there was an error.
Attempt a TCP connection to the remote host and port. The address passed in should already be swapped to network byte order (addresses returned from SDLNet_ResolveHost() are already in the correct form).
This function is available since SDL_net 2.4.0.