Retrieve the size, in bytes, from an SDL_AudioFormat.
Defined in <SDL3/SDL_audio.h>
#define SDL_AUDIO_BYTESIZE(x) (SDL_AUDIO_BITSIZE(x) / 8)
x | an SDL_AudioFormat value. |
Returns data size in bytes.
For example, SDL_AUDIO_BYTESIZE(SDL_AUDIO_S16)
returns 2.
It is safe to call this macro from any thread.
This macro is available since SDL 3.0.0.