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SDL_AUDIO_FRAMESIZE

Calculate the size of each audio frame (in bytes) from an SDL_AudioSpec.

Header File

Defined in <SDL3/SDL_audio.h>

Syntax

#define SDL_AUDIO_FRAMESIZE(x) (((unsigned int)SDL_AUDIO_BYTESIZE((x).format)) * ((unsigned int)((x).channels)))

Macro Parameters

x an SDL_AudioSpec to query.

Return Value

Returns the number of bytes used per sample frame.

Remarks

This reports on the size of an audio sample frame: stereo Sint16 data (2 channels of 2 bytes each) would be 4 bytes per frame, for example.

This casts the value to unsigned int to avoid implicit sign conversion.

Thread Safety

It is safe to call this macro from any thread.

Version

This macro is available since SDL 3.2.0.


CategoryAPI, CategoryAPIMacro, CategoryAudio


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